This tested in v0.6.0.4 with Romantic personality only. In my case, it goes down by 3% within two years after I gave her a gift to reach 100% affection. * Affection will reduce by 5% each year, however, this will be adjusted accordingly depending on if she had a child. It is highly recommended to start by giving her favourite gift before starting to flirting with your potential wife. * Giving her a gift once a day, which can be bought from exotic goods vendor.ĭepending on her personality, each gift item will increase her affection differently. * By affection 27%+, when you have empathy skill perk, you will then be able to see her personality type. * "How are you doing, beautiful?" (Affection at 27%+) The secret of success is simple – use only the following phrases: The opportunity to ask a girl to become your wife is always the first option during the dialogue. "At 0 age difference (both 20) affection rate is 100%, with 20 age difference (20 and 41) affection rate is 0% (so they won't get married at all)". * For those who don't know, a wife can help you pay your tax including debt, inform King's herald the request has been fulfilled, asked the condition of your village, reset your skill points, and have an heir, as well as asking where the other vendor located.Īll of this can be done simply by talking to her using the appropriate options in the dialogue.Īt the same time, pay attention to the age of the future wife, if the difference between you is more than 9 years, she will refuse to accept your courtship. * Giving gifts now also adds diplomacy skill points. * Every NPC lose affection overtime when the player does not speak with them. * New feature in dialogues - NPCs do not want to talk if the character is dirty. * Each village can have a maximum of 3 NPCs to recruit. * If the player's wife's affection drops to 0, the Wife (and no adult children) will leave the village. Without Romeo perk from " Diplomacy->Romeo".įlirting - a delicate battle for the heart of the chosen one.
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